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Форум L2edit.Ru » Lineage 2 » Мануалы » PvP Color System
PvP Color System
4ipusikДата: Пятница, 12.03.2010, 00:48 | Сообщение # 1
4ipusik
.::Длинношеее::.
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Цвет ника будет меняться в зависимости от количества PVP очков,а титул от количества PK
Index: /java/config/l2jmods.properties
===================================================================
Code

--- /java/config/l2jmods.properties    (revision 174)   
+++ /java/config/l2jmods.properties    (working copy)   
@@ -161,4 +161,62 @@   
    #----------------------------------   
    EnableWarehouseSortingClan = False   
    EnableWarehouseSortingPrivate = False   
-EnableWarehouseSortingFreight = False   
\ No newline at end of file   
+EnableWarehouseSortingFreight = False   
+   
+# ---------------------------------------   
+# Section: PvP Title Color Change System by Level   
+# ---------------------------------------   
+# Each Amount will change the name color to the values defined here.   
+# Example: PvpAmmount1 = 500, when a character's PvP counter reaches 500, their name color will change   
+# according to the ColorForAmount value.   
+# Note: Colors Must Use RBG format   
+EnablePvPColorSystem = false   
+   
+# Pvp Amount & Name color level 1.   
+PvpAmount1 = 500   
+ColorForAmount1 = CCFF00   
+   
+# Pvp Amount & Name color level 2.   
+PvpAmount2 = 1000   
+ColorForAmount2 = 00FF00   
+   
+# Pvp Amount & Name color level 3.   
+PvpAmount3 = 1500   
+ColorForAmount3 = 00FF00   
+   
+# Pvp Amount & Name color level 4.   
+PvpAmount4 = 2500   
+ColorForAmount4 = 00FF00   
+   
+# Pvp Amount & Name color level 5.   
+PvpAmount5 = 5000   
+ColorForAmount5 = 00FF00   
+   
+# ---------------------------------------   
+# Section: PvP Nick Color System by Level   
+# ---------------------------------------   
+# Same as above, with the difference that the PK counter changes the title color.   
+# Example:  PkAmmount1 = 500, when a character's PK counter reaches 500, their title color will change   
+# according to the Title For Amount   
+# WAN: Colors Must Use RBG format   
+EnablePkColorSystem = false   
+   
+# Pk Amount & Title color level 1.   
+PkAmount1 = 500   
+TitleForAmount1 = 00FF00   
+   
+# Pk Amount & Title color level 2.   
+PkAmount2 = 1000   
+TitleForAmount2 = 00FF00   
+   
+# Pk Amount & Title color level 3.   
+PkAmount3 = 1500   
+TitleForAmount3 = 00FF00   
+   
+# Pk Amount & Title color level 4.   
+PkAmount4 = 2500   
+TitleForAmount4 = 00FF00   
+   
+# Pk Amount & Title color level 5.   
+PkAmount5 = 5000   
+TitleForAmount5 = 00FF00   
\ No newline at end of file   
Index: /java/net/sf/l2j/Config.java   
===================================================================  

---------------------------------------------

Code

--- /java/net/sf/l2j/Config.java    (revision 174)
+++ /java/net/sf/l2j/Config.java    (working copy)   
@@ -544,6 +546,28 @@   
        public static boolean    L2JMOD_ENABLE_WAREHOUSESORTING_CLAN;   
        public static boolean    L2JMOD_ENABLE_WAREHOUSESORTING_PRIVATE;   
        public static boolean    L2JMOD_ENABLE_WAREHOUSESORTING_FREIGHT;   
+    public static boolean  PVP_COLOR_SYSTEM_ENABLED;   
+    public static int   PVP_AMOUNT1;   
+    public static int   PVP_AMOUNT2;   
+    public static int   PVP_AMOUNT3;   
+    public static int   PVP_AMOUNT4;   
+    public static int   PVP_AMOUNT5;   
+    public static int   NAME_COLOR_FOR_PVP_AMOUNT1;   
+    public static int   NAME_COLOR_FOR_PVP_AMOUNT2;   
+    public static int   NAME_COLOR_FOR_PVP_AMOUNT3;   
+    public static int   NAME_COLOR_FOR_PVP_AMOUNT4;   
+    public static int   NAME_COLOR_FOR_PVP_AMOUNT5;   
+    public static boolean  PK_COLOR_SYSTEM_ENABLED;   
+    public static int   PK_AMOUNT1;   
+    public static int   PK_AMOUNT2;   
+    public static int   PK_AMOUNT3;   
+    public static int   PK_AMOUNT4;   
+    public static int   PK_AMOUNT5;   
+    public static int   TITLE_COLOR_FOR_PK_AMOUNT1;   
+    public static int   TITLE_COLOR_FOR_PK_AMOUNT2;   
+    public static int   TITLE_COLOR_FOR_PK_AMOUNT3;   
+    public static int   TITLE_COLOR_FOR_PK_AMOUNT4;   
+    public static int   TITLE_COLOR_FOR_PK_AMOUNT5;   
           
        /** ************************************************** **/   
     /** L2JMods Settings -End                    **/   
@@ -1654,6 +1678,34 @@   
                    L2JMOD_ENABLE_WAREHOUSESORTING_CLAN     = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingClan", "False"));   
                    L2JMOD_ENABLE_WAREHOUSESORTING_PRIVATE  = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingPrivate", "False"));   
                    L2JMOD_ENABLE_WAREHOUSESORTING_FREIGHT  = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingFreight", "False"));   
+                   
+       // PVP Name Color System configs - Start   
+       PVP_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(L2JModSettings.getProperty("EnablePvPColorSystem", "false"));   
+       PVP_AMOUNT1 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount1", "500"));   
+       PVP_AMOUNT2 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount2", "1000"));   
+       PVP_AMOUNT3 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount3", "1500"));   
+       PVP_AMOUNT4 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount4", "2500"));   
+       PVP_AMOUNT5 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount5", "5000"));   
+       NAME_COLOR_FOR_PVP_AMOUNT1 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount1", "00FF00"));   
+       NAME_COLOR_FOR_PVP_AMOUNT2 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount2", "00FF00"));   
+       NAME_COLOR_FOR_PVP_AMOUNT3 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount3", "00FF00"));   
+       NAME_COLOR_FOR_PVP_AMOUNT4 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount4", "00FF00"));   
+       NAME_COLOR_FOR_PVP_AMOUNT5 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount4", "00FF00"));   
+       // PvP Name Color System configs - End   
+          
+       // PK Title Color System configs - Start   
+       PK_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(L2JModSettings.getProperty("EnablePkColorSystem", "false"));   
+       PK_AMOUNT1 = Integer.parseInt(L2JModSettings.getProperty("PkAmount1", "500"));   
+       PK_AMOUNT2 = Integer.parseInt(L2JModSettings.getProperty("PkAmount2", "1000"));   
+       PK_AMOUNT3 = Integer.parseInt(L2JModSettings.getProperty("PkAmount3", "1500"));   
+       PK_AMOUNT4 = Integer.parseInt(L2JModSettings.getProperty("PkAmount4", "2500"));   
+       PK_AMOUNT5 = Integer.parseInt(L2JModSettings.getProperty("PkAmount5", "5000"));   
+       TITLE_COLOR_FOR_PK_AMOUNT1 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount1", "00FF00"));   
+       TITLE_COLOR_FOR_PK_AMOUNT2 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount2", "00FF00"));   
+       TITLE_COLOR_FOR_PK_AMOUNT3 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount3", "00FF00"));   
+       TITLE_COLOR_FOR_PK_AMOUNT4 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount4", "00FF00"));   
+       TITLE_COLOR_FOR_PK_AMOUNT5 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount5", "00FF00"));   
+       //PK Title Color System configs - End   
       
                    if (TVT_EVENT_PARTICIPATION_NPC_ID == 0)   
                    {   

Добавлено (05.08.2009, 13:54)
---------------------------------------------
Code
Index: /java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java   
===================================================================   
--- /java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java    (revision 174)   
+++ /java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java    (working copy)   
@@ -177,6 +177,16 @@   
            Quest.playerEnter(activeChar);   
            activeChar.sendPacket(new QuestList());   
            loadTutorial(activeChar);   
+   
+        // =================================================================================   
+        // Color System checks - Start =====================================================   
+        // Check if the custom PvP and PK color systems are enabled and if so ==============   
+        // check the character's counters and apply any color changes that must be done. ===   
+        if (activeChar.getPvpKills()>=(Config.PVP_AMOUNT1) && (Config.PVP_COLOR_SYSTEM_ENABLED)) activeChar.updatePvPColor(activeChar.getPvpKills());   
+        if (activeChar.getPkKills()>=(Config.PK_AMOUNT1) && (Config.PK_COLOR_SYSTEM_ENABLED)) activeChar.updatePkColor(activeChar.getPkKills());   
+        // Color System checks - End =======================================================   
+        // =================================================================================   
+           
               
            if (Config.PLAYER_SPAWN_PROTECTION > 0)   
                activeChar.setProtection(true);   
@@ -3660,7 +3661,75 @@   
             DuelManager.getInstance().broadcastToOppositTeam(this, update);   
            }   
     }   
-       
+   
+    // Custom PVP Color System - Start   
+    public void updatePvPColor(int pvpKillAmount)   
+    {   
+  if (Config.PVP_COLOR_SYSTEM_ENABLED)   
+  {   
+   //Check if the character has GM access and if so, let them be.   
+   if (isGM())   
+    return;   
+   {   
+    if ((pvpKillAmount >= (Config.PVP_AMOUNT1)) && (pvpKillAmount <= (Config.PVP_AMOUNT2)))   
+    {   
+     getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT1);   
+    }   
+    else if ((pvpKillAmount >= (Config.PVP_AMOUNT2)) && (pvpKillAmount <= (Config.PVP_AMOUNT3)))   
+    {   
+     getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT2);   
+    }   
+    else if ((pvpKillAmount >= (Config.PVP_AMOUNT3)) && (pvpKillAmount <= (Config.PVP_AMOUNT4)))   
+    {   
+     getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT3);   
+    }   
+    else if ((pvpKillAmount >= (Config.PVP_AMOUNT4)) && (pvpKillAmount <= (Config.PVP_AMOUNT5)))   
+    {   
+     getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT4);   
+    }   
+    else if (pvpKillAmount >= (Config.PVP_AMOUNT5))   
+    {   
+     getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT5);   
+    }   
+   }   
+  }   
+    }  

---------------------------------------------

Code

+    //Custom PVP Color System - End   
+    
+    // Custom Pk Color System - Start   
+    public void updatePkColor(int pkKillAmount)   
+    {   
+  if (Config.PK_COLOR_SYSTEM_ENABLED)   
+  {   
+   //Check if the character has GM access and if so, let them be, like above.   
+   if (isGM())   
+    return;   
+   {   
+    if ((pkKillAmount >= (Config.PK_AMOUNT1)) && (pkKillAmount <= (Config.PVP_AMOUNT2)))   
+    {   
+     getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT1);   
+    }   
+    else if ((pkKillAmount >= (Config.PK_AMOUNT2)) && (pkKillAmount <= (Config.PVP_AMOUNT3)))   
+    {  


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