2010.7.30 15:59:06
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Unknown processor @ 1714 MHz with 2048 MB RAM
Video : NVIDIA GeForce 9800 GTX+ (9371) Bad export index 58/11
History: IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad80 6)) <- UStaticMesh::Serialize <- LoadObject <- (StaticMesh L2_ship_L01_S.L2_ship_L01_mast 6==6/11957834 2250 219600) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel Lobby) <- LoadLevel <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- UGameEngine::Init <- InitEngine
2010.7.30 15:59:06
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Unknown processor @ 1714 MHz with 2048 MB RAM
Video : NVIDIA GeForce 9800 GTX+ (9371)
Bad export index 58/11
History: IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad80 6)) <- UStaticMesh::Serialize <- LoadObject <- (StaticMesh L2_ship_L01_S.L2_ship_L01_mast 6==6/11957834 2250 219600) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel Lobby) <- LoadLevel <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- UGameEngine::Init <- InitEngine