Овощ | Дата: Суббота, 10.07.2010, 22:20 | Сообщение # 1 |
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| Описание идёт сверху запроса. Выкладывать только запросы, не фулдить! Итемы/броня/оружие весит 0 Code UPDATE `etcitem` SET `weight`=0 WHERE (SELECT item_id); UPDATE `armor` SET `weight`=0 WHERE (SELECT item_id); UPDATE `weapon` SET `weight`=0 WHERE (SELECT item_id); Дроп адены 100% Code UPDATE `droplist` SET `chance`='1000000' WHERE `itemId`='57'; Продажа всего по 0 адены (в магазин) Code UPDATE `armor` SET price=0 where price > 1; UPDATE `etcitem` SET price=0 where price > 1; UPDATE `weapon` SET price=0 where price > 1; У РБ будет 5к хп Code UPDATE `npc` SET `hp`='5000000' WHERE (SELECT id) AND npc.type='L2Raidboss'; Удалить всех мобов ниже 40 лвла Code DELETE spawnlist, npc FROM spawnlist, npc WHERE spawnlist.npc_templateid=npc.idTemplate AND npc.level<40 AND npc.type='L2Monster'; Удалить все материалы и рецепты нах из БД Code DELETE FROM droplist WHERE itemid IN (SELECT item_id FROM etcitem WHERE item_type= 'material' OR item_type= 'recipe' ); Назначить шанс выпадения рецептов Code UPDATE droplist SET chance='1000000' WHERE id IN (SELECT item_id FROM etcitem WHERE type='recipe'); Удалить все аккаунты и персонажей, которые не соизволили появиться в игре в течении 3 месяцев Code DELETE FROM characters WHERE lastAccess < 466560000; DELETE FROM accounts WHERE lastactive < 466560000; Замутить во всех мобов дроп колов Code insert into droplist (mobId, itemid, chance, min, max,category) select id, 4037, 1000000, 1, 1, 52 from npc where type='L2Monster'; При создании персонажа, он будет в топ НГ Code REPLACE INTO char_templates VALUES (0, 'Human Fighter', 0, 40, 43, 30, 21, 11, 25, 4, 72, 3, 47, 330, 213, 33, 44, 33, 115, 81900, -71338, 258271, -3104, 0, '1.1', '1.188', 9, 23, '1.1', '1.188', 8, '23.5', 34, 26, 68, 4222, 5588); REPLACE INTO char_templates VALUES (18, 'Elf Fighter', 1, 36, 36, 35, 23, 14, 26, 4, 72, 3, 47, 345, 249, 36, 46, 36, 125, 73000, 45978, 41196, -3440, 0, '1.15', '1.242', '7.5', 24, '1.15', '1.242', '7.5', 23, 34, 26, 68, 4222, 5588); REPLACE INTO char_templates VALUES (31, 'DE Fighter', 2, 41, 32, 34, 25, 12, 26, 4, 72, 3, 47, 342, 226, 35, 45, 35, 122, 69000, 28377, 10916, -4224, 0, '1.14', '1.2312', '7.5', 24, '1.14', '1.2312', 7, '23.5', 34, 26, 68, 4222, 5588); REPLACE INTO char_templates VALUES (44,'Orc Fighter', 3, 40, 47, 26, 18, 12, 27, 4, 72, 2, 48, 318, 226, 31, 42, 31, 117, 87000, -58192, -113408, -650, 0, '1.06', '1.144800', 11.0, 28.0 ,1.06, '1.144800', 7.0, 27.0, 34, 26, 257, 0, 5588); REPLACE INTO char_templates VALUES (53, 'Dwarf Fighter', 4, 39, 45, 29, 20, 10, 27, 4, 72, 3, 48, 327, 203, 33, 43, 33, 115, 83000, 108512, -174026, -400, 1, '1.09', '1.487196', 9, 18, '1.09', '1.487196', 5, 19, 34, 26, 87, 4222, 5588); REPLACE INTO char_templates VALUES (10, 'Human Mage', 0, 22, 27, 21, 41, 20, 39, 2, 48, 7, 54, 303, 333, 28, 40, 28, 120, 62500, -90890, 248027, -3570, 0, '1.01', '0.87264', '7.5', '22.8', '1.01', '0.87264', '6.5', '22.5', 1105, 1102, 177, 0, 5588); REPLACE INTO char_templates VALUES (25, 'Elf Mage', 1, 21, 25, 24, 37, 23, 40, 2, 48, 6, 54, 312, 386, 30, 41, 30, 122, 62400, 46182, 41198, -3440, 0, '1.04', '0.89856', '7.5', 24, '1.04', '0.89856', '7.5', 23, 1105, 1102, 177, 0, 5588); REPLACE INTO char_templates VALUES (38, 'DE Mage', 2, 23, 24, 23, 44, 19, 37, 2, 48, 7, 53, 309, 316, 29, 41, 29, 122, 61000, 28295, 11063, -4224, 0, '1.14', '1.2312', '7.5', 24, '1.03', '0.88992', 7, '23.5', 1105, 1102, 177, 0, 5588); REPLACE INTO char_templates VALUES (49, 'Orc Mage', 3, 27, 31, 24, 31, 15, 42, 2, 48, 4, 56, 312, 265, 30, 41, 30, 121, 68000, -56682, -113730, -690, 0, '1.04', '0.89856', 7, '27.5', '1.04', '0.89856', 8, '25.5', 1105, 1102, 257, 0, 5588); Добавить бижу в РБ, если вы удалили её Code INSERT INTO droplist VALUES ('29001', '6660', '1', '1', '12', '300000'); INSERT INTO droplist VALUES ('29006', '6662', '1', '1', '8', '300000'); INSERT INTO droplist VALUES ('29014', '6661', '1', '1', '9', '300000'); INSERT INTO droplist VALUES ('29022', '6659', '1', '1', '13', '1000000'); INSERT INTO droplist VALUES ('29020', '6658', '1', '1', '2', '1000000'); INSERT INTO droplist VALUES ('29019', '6656', '1', '1', '31', '1000000'); INSERT INTO droplist VALUES ('29028', '6657', '1', '1', '34', '1000000'); Добавить гвардам 50% П дефа, М дефа, П атаки и ХП Code UPDATE npc SET pdef = pdef * 1.5 WHERE type = 'L2Guard'; UPDATE npc SET hp = hp * 1.5 WHERE type = 'L2Guard'; UPDATE npc SET patk = patk * 1.5 WHERE type = 'L2Guard'; UPDATE npc SET mdef = mdef * 1.5 WHERE type = 'L2Guard'; Понизить у РБ П деф, М деф и ХП на 40% Code UPDATE npc SET pdef = pdef * 0.6 WHERE type = 'L2RaidBoss'; UPDATE npc SET hp = hp * 0.6 WHERE type = 'L2RaidBoss'; UPDATE npc SET mdef = mdef * 0.6 WHERE type = 'L2RaidBoss'; Увеличить время респауна мобов в 3 раза Code UPDATE `spawnlist` SET `respawnDelay` = `respawn_min_delay`*3; UPDATE `spawnlist` SET `respawnDelay` = `respawn_max_delay`*3; UPDATE `spawnlist` SET `respawnDelay` = `respawnDelay`*3; UPDATE `spawnlist` SET `respawnDelay` = `respawnDelay`*3; Установить время респауна РБ от 1 часа до двух Code UPDATE `raidboss_spawnlist` SET `respawn_min_delay` = '3600'; UPDATE `raidboss_spawnlist` SET `respawn_max_delay` = '7200'; Сделать всех петов сильнее (классная вещь) или сделай себе ручного антараса Code UPDATE `npc` SET `hp` = `hp` * 1.5 where type='L2Pet'; UPDATE `npc` SET `mp` = `mp` * 1.5 where type='L2Pet'; UPDATE `npc` SET `patk` = `patk` * 1.5 where type='L2Pet'; UPDATE `npc` SET `matk` = `matk` * 1.5 where type='L2Pet'; UPDATE `npc` SET `pdef` = `pdef` * 1.5 where type='L2Pet'; UPDATE `npc` SET `mdef` = `mdef` * 1.5 where type='L2Pet'; UPDATE `npc` SET `runspd` = `runspd` * 1.5 where type='L2Pet'; Удалить все вещи с определённым ID и определённого персонажа Code DELETE * FROM items WHERE item_id=(item id) AND owner_id=(character id) Месторождение чаров в гиране с ТОП шмотом. (Для воинов это - тека и кристал дагер, для магов это - кармиан и хомка) Code UPDATE `char_templates` SET `x` = '83400', `y` = '147943', `z` = '-3404'; UPDATE `char_templates` SET `items1` = '420', `items2` = '400', `items3` = '2436', `items4` = '6358', `items5` = '2460' WHERE `char_templates`.`ClassId` =0 LIMIT 1 ; UPDATE `char_templates` SET `items1` = '420', `items2` = '400', `items3` = '2436', `items4` = '6358', `items5` = '2460' WHERE `char_templates`.`ClassId` =18 LIMIT 1 ; UPDATE `char_templates` SET `items1` = '420', `items2` = '400', `items3` = '2436', `items4` = '6358', `items5` = '2460' WHERE `char_templates`.`ClassId` =31 LIMIT 1 ; UPDATE `char_templates` SET `items1` = '420', `items2` = '400', `items3` = '2436', `items4` = '6358', `items5` = '2460' WHERE `char_templates`.`ClassId` =44 LIMIT 1 ; UPDATE `char_templates` SET `items1` = '420', `items2` = '400', `items3` = '2436', `items4` = '6358', `items5` = '2460' WHERE `char_templates`.`ClassId` =53 LIMIT 1 ; UPDATE `char_templates` SET `items1` = '439', `items2` = '471', `items3` = '2430', `items4` = '2454', `items5` = '6313' WHERE `char_templates`.`ClassId` =10 LIMIT 1 ; UPDATE `char_templates` SET `items1` = '439', `items2` = '471', `items3` = '2430', `items4` = '2454', `items5` = '6313' WHERE `char_templates`.`ClassId` =25 LIMIT 1 ; UPDATE `char_templates` SET `items1` = '439', `items2` = '471', `items3` = '2430', `items4` = '2454', `items5` = '6313' WHERE `char_templates`.`ClassId` =38 LIMIT 1 ; UPDATE `char_templates` SET `items1` = '439', `items2` = '471', `items3` = '2430', `items4` = '2454', `items5` = '6313' WHERE `char_templates`.`ClassId` =49 LIMIT 1 ; Увеличение в 2 раза таких показателей, как Str,Int,Dex,Wit,Men,Con Code UPDATE `char_templates` SET `STR`='80' WHERE (SELECT ClassId) AND (str = '40'); UPDATE `char_templates` SET `STR`='44' WHERE (SELECT ClassId) AND (str = '22'); UPDATE `char_templates` SET `STR`='72' WHERE (SELECT ClassId) AND (str = '36'); UPDATE `char_templates` SET `STR`='42' WHERE (SELECT ClassId) AND (str = '21'); UPDATE `char_templates` SET `STR`='46' WHERE (SELECT ClassId) AND (str = '23'); UPDATE `char_templates` SET `STR`='54' WHERE (SELECT ClassId) AND (str = '27'); UPDATE `char_templates` SET `STR`='78' WHERE (SELECT ClassId) AND (str = '39'); UPDATE `char_templates` SET `con`='86' WHERE (SELECT ClassId) AND (con = '43'); UPDATE `char_templates` SET `con`='54' WHERE (SELECT ClassId) AND (con = '27'); UPDATE `char_templates` SET `con`='72' WHERE (SELECT ClassId) AND (con = '36'); UPDATE `char_templates` SET `con`='50' WHERE (SELECT ClassId) AND (con = '25'); UPDATE `char_templates` SET `con`='64' WHERE (SELECT ClassId) AND (con = '32'); UPDATE `char_templates` SET `con`='48' WHERE (SELECT ClassId) AND (con = '24'); UPDATE `char_templates` SET `con`='94' WHERE (SELECT ClassId) AND (con = '47'); UPDATE `char_templates` SET `con`='62' WHERE (SELECT ClassId) AND (con = '31'); UPDATE `char_templates` SET `con`='90' WHERE (SELECT ClassId) AND (con = '45'); UPDATE `char_templates` SET `con`='86' WHERE (SELECT ClassId) AND (con = '43'); UPDATE `char_templates` SET `_int`='42' WHERE (SELECT ClassId) AND (_int = '21'); UPDATE `char_templates` SET `_int`='82' WHERE (SELECT ClassId) AND (_int = '41'); UPDATE `char_templates` SET `_int`='46' WHERE (SELECT ClassId) AND (_int = '23'); UPDATE `char_templates` SET `_int`='74' WHERE (SELECT ClassId) AND (_int = '37'); UPDATE `char_templates` SET `_int`='50' WHERE (SELECT ClassId) AND (_int = '25'); UPDATE `char_templates` SET `_int`='88' WHERE (SELECT ClassId) AND (_int = '44'); UPDATE `char_templates` SET `_int`='36' WHERE (SELECT ClassId) AND (_int = '18'); UPDATE `char_templates` SET `_int`='62' WHERE (SELECT ClassId) AND (_int = '31'); UPDATE `char_templates` SET `_int`='40' WHERE (SELECT ClassId) AND (_int = '20'); UPDATE `char_templates` SET `men`='52' WHERE (SELECT ClassId) AND (men = '26'); UPDATE `char_templates` SET `men`='80' WHERE (SELECT ClassId) AND (men = '40'); UPDATE `char_templates` SET `men`='74' WHERE (SELECT ClassId) AND (men = '37'); UPDATE `char_templates` SET `men`='54' WHERE (SELECT ClassId) AND (men = '27'); UPDATE `char_templates` SET `men`='84' WHERE (SELECT ClassId) AND (men = '42'); UPDATE `char_templates` SET `men`='78' WHERE (SELECT ClassId) AND (men = '39'); UPDATE `char_templates` SET `men`='50' WHERE (SELECT ClassId) AND (men = '25'); UPDATE `char_templates` SET `STR`='80' WHERE (ClassId = '0') AND (str = '40'); UPDATE `char_templates` SET `con`='86' WHERE (ClassId = '0') AND (con = '43'); UPDATE `char_templates` SET `_int`='42' WHERE (ClassId = '0') AND (_int = '21'); UPDATE `char_templates` SET `dex`='60' WHERE (ClassId = '0') AND (dex = '30'); UPDATE `char_templates` SET `wit`='22' WHERE (ClassId = '0') AND (wit = '11'); UPDATE `char_templates` SET `wit`='22' WHERE (SELECT ClassId) AND (wit = '11'); UPDATE `char_templates` SET `wit`='40' WHERE (SELECT ClassId) AND (wit = '20'); UPDATE `char_templates` SET `wit`='28' WHERE (SELECT ClassId) AND (wit = '14'); UPDATE `char_templates` SET `wit`='46' WHERE (SELECT ClassId) AND (wit = '23'); UPDATE `char_templates` SET `wit`='24' WHERE (SELECT ClassId) AND (wit = '12'); UPDATE `char_templates` SET `wit`='38' WHERE (SELECT ClassId) AND (wit = '19'); UPDATE `char_templates` SET `wit`='30' WHERE (SELECT ClassId) AND (wit = '15'); UPDATE `char_templates` SET `wit`='20' WHERE (SELECT ClassId) AND (wit = '10'); UPDATE `char_templates` SET `dex`='60' WHERE (SELECT ClassId) AND (dex = '30'); UPDATE `char_templates` SET `dex`='42' WHERE (SELECT ClassId) AND (dex = '21'); UPDATE `char_templates` SET `dex`='70' WHERE (SELECT ClassId) AND (dex = '35'); UPDATE `char_templates` SET `dex`='48' WHERE (SELECT ClassId) AND (dex = '24'); UPDATE `char_templates` SET `dex`='68' WHERE (SELECT ClassId) AND (dex = '34'); UPDATE `char_templates` SET `dex`='46' WHERE (SELECT ClassId) AND (dex = '23'); UPDATE `char_templates` SET `dex`='52' WHERE (SELECT ClassId) AND (dex = '26'); UPDATE `char_templates` SET `dex`='58' WHERE (SELECT ClassId) AND (dex = '29'); Все РБ станут 80 лвлом Code UPDATE npc SET `level`=80 WHERE `type`="L2RaidBoss" Все гранд босы станут 80 лвлом Code UPDATE npc SET `level`=80 WHERE `type`="L2GrandBoss" Настройка статов у гвардов Code UPDATE npc SET level='85' where type='L2Guard'; UPDATE npc SET hp='30000' where type='L2Guard'; UPDATE npc SET mp='30000' where type='L2Guard'; UPDATE npc SET patk='30000' where type='L2Guard'; UPDATE npc SET pdef='10000' where type='L2Guard'; UPDATE npc SET mdef='10000' where type='L2Guard'; UPDATE npc SET title='Customized Guard' where type='L2Guard'; UPDATE npc SET serverSideTitle='1' where type='L2Guard'; UPDATE npc SET serverSideTitle='1' where type='L2Guard'; UPDATE npc SET rhand='0' where type='L2Guard'; UPDATE npc SET lhand='0' where type='L2Guard'; UPDATE npc SET runspd='300' where type='L2Guard'; UPDATE npc SET ss='1' where type='L2Guard'; UPDATE npc SET bss='1' where type='L2Guard'; UPDATE npc SET ss_rate='100' where type='L2Guard'; UPDATE npc SET attackrange='100' where type='L2Guard'; UPDATE npc SET aggro='5000' where type='L2Guard'; UPDATE npc SET str='100' where type='L2Guard'; UPDATE npc SET con='100' where type='L2Guard'; UPDATE npc SET dex='100' where type='L2Guard'; UPDATE npc SET wit='100' where type='L2Guard'; UPDATE npc SET men='100' where type='L2Guard'; UPDATE npc SET str='100' where type='L2Guard'; Авторестарт сервера каждую неделю Code INSERT INTO `global_tasks` VALUES ("5", "restart", "TYPE_SHEDULED", "2147483647", "604800000", "86400000", "360"); Авторестарт сервера каждые 2 дня Code INSERT INTO `global_tasks` VALUES ("5", "restart", "TYPE_SHEDULED", "2147483647", "172800000", "86400000", "360"); Авторестарт сервера каждые 24 часа Code INSERT INTO `global_tasks` VALUES ("5", "restart", "TYPE_SHEDULED", "2147483647", "86400000", "86400000", "360"); Авторестарт сервера каждые 12 часов Code INSERT INTO `global_tasks` VALUES ("5", "restart", "TYPE_SHEDULED", "2147483647", "43200000", "43200000", "360"); Авторестарт сервера каждые 6 часов Code INSERT INTO `global_tasks` VALUES ("5", "restart", "TYPE_SHEDULED", "2147483647", "21600000", "21600000", "360"); Авторестарт сервера каждые 3 часа Code INSERT INTO `global_tasks` VALUES ("5", "restart", "TYPE_SHEDULED", "2147483647", "10800000", "10800000", "360"); Рейд босы всегда будут появляться с 70% хп Code UPDATE raidboss_spawnlist SET currentHp = currentHp * 0.7; Newbie бафер (уже от грации) будет бафать вас от 1 лвла до 62 Code UPDATE helper_buff_list SET lower_level=1; UPDATE helper_buff_list SET upper_level=62; Для заточки скилов вам не нужно будет тратить xp и exp Code UPDATE enchant_skill_trees SET sp=0; UPDATE enchant_skill_trees SET exp=0; Вы будете стартовать с вуден сетом, лучшим НГ оружием, набором сосок екстра перчатками и ботинками Code UPDATE char_creation_items SET itemId='736' WHERE itemId = 12753; -- kamael soe for simple soe (x10)
UPDATE char_creation_items SET itemId='219' WHERE itemId = 10; -- starting dagger for Sword Breaker UPDATE char_creation_items SET itemId='311' WHERE itemId = 6; -- starting wand for Crucifix of Blessing UPDATE char_creation_items SET itemId='68' WHERE itemId = 2369; -- starting sword for Falchion UPDATE char_creation_items SET itemId='257' WHERE itemId = 2368; -- starting fists for Viper Fang UPDATE char_creation_items SET itemId='155' WHERE itemId = 2370; -- starting fists for Flanged Mace
UPDATE char_creation_items SET itemId='1101' WHERE itemId = 425; -- starting mystics armor for Devotion armor UPDATE char_creation_items SET itemId='1104' WHERE itemId = 461; -- starting mystics armor for Devotion armor
UPDATE char_creation_items SET itemId='23' WHERE itemId = 1146; -- starting fifghers armor for Wooden armor UPDATE char_creation_items SET itemId='2386' WHERE itemId = 1147; -- starting fifghers armor for Wooden armor
INSERT INTO char_creation_items VALUES (0,43,1,'true'); -- Wooden set helm INSERT INTO char_creation_items VALUES (18,43,1,'true'); -- Wooden set helm INSERT INTO char_creation_items VALUES (31,43,1,'true'); -- Wooden set helm INSERT INTO char_creation_items VALUES (44,43,1,'true'); -- Wooden set helm INSERT INTO char_creation_items VALUES (53,43,1,'true'); -- Wooden set helm INSERT INTO char_creation_items VALUES (123,43,1,'true'); -- Wooden set helm INSERT INTO char_creation_items VALUES (124,43,1,'true'); -- Wooden set helm
INSERT INTO char_creation_items VALUES (10,44,1,'true'); -- Devotion set helm INSERT INTO char_creation_items VALUES (25,44,1,'true'); -- Devotion set helm INSERT INTO char_creation_items VALUES (38,44,1,'true'); -- Devotion set helm INSERT INTO char_creation_items VALUES (49,44,1,'true'); -- Devotion set helm
INSERT INTO char_creation_items VALUES (0,5590,1,'true'); -- Random Boots (id:5590 - Squeaking Shoes) INSERT INTO char_creation_items VALUES (18,5590,1,'true'); -- Random Boots (id:5590 - Squeaking Shoes) INSERT INTO char_creation_items VALUES (31,5590,1,'true'); -- Random Boots (id:5590 - Squeaking Shoes) INSERT INTO char_creation_items VALUES (44,5590,1,'true'); -- Random Boots (id:5590 - Squeaking Shoes) INSERT INTO char_creation_items VALUES (53,5590,1,'true'); -- Random Boots (id:5590 - Squeaking Shoes) INSERT INTO char_creation_items VALUES (123,5590,1,'true'); -- Random Boots (id:5590 - Squeaking Shoes) INSERT INTO char_creation_items VALUES (124,5590,1,'true'); -- Random Boots (id:5590 - Squeaking Shoes)
INSERT INTO char_creation_items VALUES (10,5590,1,'true'); -- Random Boots (id:5590 - Squeaking Shoes) INSERT INTO char_creation_items VALUES (25,5590,1,'true'); -- Random Boots (id:5590 - Squeaking Shoes) INSERT INTO char_creation_items VALUES (38,5590,1,'true'); -- Random Boots (id:5590 - Squeaking Shoes) INSERT INTO char_creation_items VALUES (49,5590,1,'true'); -- Random Boots (id:5590 - Squeaking Shoes)
INSERT INTO char_creation_items VALUES (0,51,1,'true'); -- Random gloves (id:51 - Bracer Gloves) INSERT INTO char_creation_items VALUES (18,51,1,'true'); -- Random gloves (id:51 - Bracer Gloves) INSERT INTO char_creation_items VALUES (31,51,1,'true'); -- Random gloves id:51 - Bracer Gloves) INSERT INTO char_creation_items VALUES (44,51,1,'true'); -- Random gloves (id:51 - Bracer Gloves) INSERT INTO char_creation_items VALUES (53,51,1,'true'); -- Random gloves (id:51 - Bracer Gloves) INSERT INTO char_creation_items VALUES (123,51,1,'true'); -- Random gloves (id:51 - Bracer Gloves) INSERT INTO char_creation_items VALUES (124,51,1,'true'); -- Random gloves (id:51 - Bracer Gloves)
INSERT INTO char_creation_items VALUES (10,51,1,'true'); -- Random gloves (id:51 - Bracer Gloves) INSERT INTO char_creation_items VALUES (25,51,1,'true'); -- Random gloves (id:51 - Bracer Gloves) INSERT INTO char_creation_items VALUES (38,51,1,'true'); -- Random gloves id:51 - Bracer Gloves) INSERT INTO char_creation_items VALUES (49,51,1,'true'); -- Random gloves (id:51 - Bracer Gloves)
INSERT INTO char_creation_items VALUES (0,5250,2,'true'); -- shoots x2 (id:5250 - Greater Compressed Package of Soulshots: No-grade) INSERT INTO char_creation_items VALUES (18,5250,2,'true'); -- shoots x2 (id:5250 - Greater Compressed Package of Soulshots: No-grade) INSERT INTO char_creation_items VALUES (31,5250,2,'true'); -- shoots x2 (id:5250 - Greater Compressed Package of Soulshots: No-grade) INSERT INTO char_creation_items VALUES (44,5250,2,'true'); -- shoots x2 (id:5250 - Greater Compressed Package of Soulshots: No-grade) INSERT INTO char_creation_items VALUES (53,5250,2,'true'); -- shoots x2 (id:5250 - Greater Compressed Package of Soulshots: No-grade) INSERT INTO char_creation_items VALUES (123,5250,2,'true'); -- shoots x2 (id:5250 - Greater Compressed Package of Soulshots: No-grade) INSERT INTO char_creation_items VALUES (124,5250,2,'true'); -- shoots x2 (id:5250 - Greater Compressed Package of Soulshots: No-grade)
INSERT INTO char_creation_items VALUES (10,5262,1,'false'); -- shoots (id:5262 - Greater Compressed Package of Blessed Spiritshots: No-grade) INSERT INTO char_creation_items VALUES (25,5262,1,'false'); -- shoots (id:5262 - Greater Compressed Package of Blessed Spiritshots: No-grade) INSERT INTO char_creation_items VALUES (38,5262,1,'false'); -- shoots (id:5262 - Greater Compressed Package of Blessed Spiritshots: No-grade) INSERT INTO char_creation_items VALUES (49,5262,1,'false'); -- shoots (id:5262 - Greater Compressed Package of Blessed Spiritshots: No-grade) Месторождение чаров будет по заданным координатам Code UPDATE char_templates SET x=yourXcoordinate; UPDATE char_templates SET y=yourYcoordinate; UPDATE char_templates SET z=yourZcoordinate; Добавить всем персонажам на 10% больше П дефа и М дефа Code UPDATE char_templates SET P_DEF = P_DEF * 1.1; UPDATE char_templates SET M_DEF = M_DEF * 1.1; Добавить персонажам на 20% больше спида Code UPDATE char_templates SET MOVE_SPD = MOVE_SPD * 1.2; Увеличить персонажам СП на 20 лвле на 22%, на 40 лвле на 44%, на 76 лвле на 66% Code UPDATE lvlupgain SET defaultcpbase = Defaultcpbase * 1.66 WHERE class_lvl = '76'; UPDATE lvlupgain SET defaultcpbase = Defaultcpbase * 1.44 WHERE class_lvl = '40'; UPDATE lvlupgain SET defaultcpbase = Defaultcpbase * 1.22 WHERE class_lvl = '20'; МП регенерируется на 10% дольше Code UPDATE lvlupgain SET defaultmpmod = defaultmpmod * 10.0; Телепорт будет стоить 0 аден Code UPDATE teleport SET price=0; Убрать грейд пенальти (штраф на грейд итемов) Code DELETE FROM skill_trees WHERE skill_id = 239; Добавить новым персонажам S шмот (магам - Аркану и ДК сет, воинам - ангел слеер и драконик сет) Code REPLACE INTO char_templates VALUES (0, "Human Fighter", 0, 40, 43, 30, 21, 11, 25, 4, 72, 3, 47, 330, 213, 33, 44, 33, 115, 81900, -71338, 258271, -3104, 0, "1.1", "1.188", 9, 23, "1.1", "1.188", 8, "23.5", 6379, 6381, 6380, 6382,6592); REPLACE INTO char_templates VALUES (18, "Elf Fighter", 1, 36, 36, 35, 23, 14, 26, 4, 72, 3, 47, 345, 249, 36, 46, 36, 125, 73000, 45978, 41196, -3440, 0, "1.15", "1.242", "7.5", 24, "1.15", "1.242", "7.5", 23, 6379, 6381, 6380, 6382,6592); REPLACE INTO char_templates VALUES (31, "DE Fighter", 2, 41, 32, 34, 25, 12, 26, 4, 72, 3, 47, 342, 226, 35, 45, 35, 122, 69000, 28377, 10916, -4224, 0, "1.14", "1.2312", "7.5", 24, "1.14", "1.2312", 7, "23.5", 6379, 6381, 6380, 6382,6592); REPLACE INTO char_templates VALUES (44,'Orc Fighter', 3, 40, 47, 26, 18, 12, 27, 4, 72, 2, 48, 318, 226, 31, 42, 31, 117, 87000, -58192, -113408, -650, 0, "1.06", "1.144800", 11.0, 28.0,1.06, "1.144800", 7.0, 27.0, 6379, 6381, 6380, 6382, 6583); REPLACE INTO char_templates VALUES (53, "Dwarf Fighter", 4, 39, 45, 29, 20, 10, 27, 4, 72, 3, 48, 327, 203, 33, 43, 33, 115, 83000, 108512, -174026, -400, 1, "1.09", "1.487196", 9, 18, "1.09", "1.487196", 5, 19, 6379, 6381, 6380, 6382, 6583); REPLACE INTO char_templates VALUES (10, "Human Mage", 0, 22, 27, 21, 41, 20, 39, 2, 48, 7, 54, 303, 333, 28, 40, 28, 120, 62500, -90890, 248027, -3570, 0, "1.01", "0.87264", "7.5", "22.8", "1.01", "0.87264", "6.5", "22.5", 5779, 5767, 2407, 512, 6608); REPLACE INTO char_templates VALUES (25, "Elf Mage", 1, 21, 25, 24, 37, 23, 40, 2, 48, 6, 54, 312, 386, 30, 41, 30, 122, 62400, 46182, 41198, -3440, 0, "1.04", "0.89856", "7.5", 24, "1.04", "0.89856", "7.5", 23, 5779, 5767, 2407, 512, 6608); REPLACE INTO char_templates VALUES (38, "DE Mage", 2, 23, 24, 23, 44, 19, 37, 2, 48, 7, 53, 309, 316, 29, 41, 29, 122, 61000, 28295, 11063, -4224, 0, "1.14", "1.2312", "7.5", 24, "1.03", "0.88992", 7, "23.5", 5779, 5767, 2407, 512, 6608); REPLACE INTO char_templates VALUES (49, "Orc Mage", 3, 27, 31, 24, 31, 15, 42, 2, 48, 4, 56, 312, 265, 30, 41, 30, 121, 68000, -56682, -113730, -690, 0, "1.04", "0.89856", 7, "27.5", "1.04", "0.89856", 8, "25.5", 5779, 5767, 2407, 512, 6608); Удалить из дропа стрелы Code DELETE FROM droplist WHERE itemId='17'; DELETE FROM droplist WHERE itemId='1341'; DELETE FROM droplist WHERE itemId='1342'; DELETE FROM droplist WHERE itemId='1343'; DELETE FROM droplist WHERE itemId='1344'; DELETE FROM droplist WHERE itemId='1345'; DELETE FROM droplist WHERE itemId='4048'; Удалить из дропа банки Code DELETE FROM droplist WHERE itemId='1539'; DELETE FROM droplist WHERE itemId='5591'; DELETE FROM droplist WHERE itemId='5592'; Удалить из дропа кости Code DELETE FROM droplist WHERE itemId='2508'; Запрос на удаление вещи с определённым ID из дропа Code DELETE FROM `droplist` WHERE `itemId`=[color=red]Item_Id[/color];
Вёрстка макетов и создание клан сайтов на uCoz, STRESS - в ICQ Хлеба и зрелищ
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Овощ | Дата: Среда, 21.07.2010, 22:31 | Сообщение # 3 |
Группа: Администратор
Сообщений: 2491
Награды: 162
Репутация: 5547
Статус: Offline
| Новые персонажи будут рождаться в топ Д шмоте Code REPLACE INTO char_templates VALUES (0, "Human Fighter", 0, 40, 43, 30, 21, 11, 25, 4, 72, 3, 47, 330, 213, 33, 44, 33, 115, 81900, -71338, 258271, -3104, 0, "1.1", "1.188", 9, 23, "1.1", "1.188", 8, "23.5", 395, 2424, 2448, 417,225); REPLACE INTO char_templates VALUES (18, "Elf Fighter", 1, 36, 36, 35, 23, 14, 26, 4, 72, 3, 47, 345, 249, 36, 46, 36, 125, 73000, 45978, 41196, -3440, 0, "1.15", "1.242", "7.5", 24, "1.15", "1.242", "7.5", 23, 395, 2424, 2448, 417,225); REPLACE INTO char_templates VALUES (31, "DE Fighter", 2, 41, 32, 34, 25, 12, 26, 4, 72, 3, 47, 342, 226, 35, 45, 35, 122, 69000, 28377, 10916, -4224, 0, "1.14", "1.2312", "7.5", 24, "1.14", "1.2312", 7, "23.5", 395, 2424, 2448, 417,225); REPLACE INTO char_templates VALUES (44,'Orc Fighter', 3, 40, 47, 26, 18, 12, 27, 4, 72, 2, 48, 318, 226, 31, 42, 31, 117, 87000, -58192, -113408, -650, 0, "1.06", "1.144800", 11.0, 28.0,1.06, "1.144800", 7.0, 27.0, 395, 2424, 2448, 417, 2499); REPLACE INTO char_templates VALUES (53, "Dwarf Fighter", 4, 39, 45, 29, 20, 10, 27, 4, 72, 3, 48, 327, 203, 33, 43, 33, 115, 83000, 1082426, -174026, -400, 1, "1.09", "1.487196", 9, 18, "1.09", "1.487196", 5, 19, 395, 2424, 2448, 417, 2499); REPLACE INTO char_templates VALUES (10, "Human Mage", 0, 22, 27, 21, 41, 20, 39, 2, 48, 7, 54, 303, 333, 28, 40, 28, 120, 62500, -90890, 248027, -3570, 0, "1.01", "0.87264", "7.5", "22.8", "1.01", "0.87264", "6.5", "22.5", 437, 470, 2450, 2426, 188); REPLACE INTO char_templates VALUES (25, "Elf Mage", 1, 21, 25, 24, 37, 23, 40, 2, 48, 6, 54, 312, 386, 30, 41, 30, 122, 62400, 46182, 41198, -3440, 0, "1.04", "0.89856", "7.5", 24, "1.04", "0.89856", "7.5", 23, 437, 470, 2450, 2426, 188); REPLACE INTO char_templates VALUES (38, "DE Mage", 2, 23, 24, 23, 44, 19, 37, 2, 48, 7, 53, 309, 316, 29, 41, 29, 122, 61000, 28295, 11063, -4224, 0, "1.14", "1.2312", "7.5", 24, "1.03", "0.88992", 7, "23.5", 437, 470, 2450, 2426, 188); REPLACE INTO char_templates VALUES (49, "Orc Mage", 3, 27, 31, 24, 31, 15, 42, 2, 48, 4, 56, 312, 265, 30, 41, 30, 121, 68000, -56682, -113730, -690, 0, "1.04", "0.89856", 7, "27.5", "1.04", "0.89856", 8, "25.5", 437, 470, 2450, 2426, 188); Новые персонажи будут рождаться в топ С шмоте Code REPLACE INTO char_templates VALUES (0, "Human Fighter", 0, 40, 43, 30, 21, 11, 25, 4, 72, 3, 47, 330, 213, 33, 44, 33, 115, 81900, -71338, 258271, -3104, 0, "1.1", "1.188", 9, 23, "1.1", "1.188", 8, "23.5", 401, 2437, 2461, 499,6358); REPLACE INTO char_templates VALUES (18, "Elf Fighter", 1, 36, 36, 35, 23, 14, 26, 4, 72, 3, 47, 345, 249, 36, 46, 36, 125, 73000, 45978, 41196, -3440, 0, "1.15", "1.242", "7.5", 24, "1.15", "1.242", "7.5", 23, 401, 2437, 2461, 499,6358); REPLACE INTO char_templates VALUES (31, "DE Fighter", 2, 41, 32, 34, 25, 12, 26, 4, 72, 3, 47, 342, 226, 35, 45, 35, 122, 69000, 28377, 10916, -4224, 0, "1.14", "1.2312", "7.5", 24, "1.14", "1.2312", 7, "23.5", 401, 2437, 2461, 499,6358); REPLACE INTO char_templates VALUES (44,'Orc Fighter', 3, 40, 47, 26, 18, 12, 27, 4, 72, 2, 48, 318, 226, 31, 42, 31, 117, 87000, -58192, -113408, -650, 0, "1.06", "1.144800", 11.0, 28.0,1.06, "1.144800", 7.0, 27.0, 401, 2437, 2461, 499, 4710); REPLACE INTO char_templates VALUES (53, "Dwarf Fighter", 4, 39, 45, 29, 20, 10, 27, 4, 72, 3, 48, 327, 203, 33, 43, 33, 115, 83000, 108471, -174026, -400, 1, "1.09", "1.487196", 9, 18, "1.09", "1.487196", 5, 19, 401, 2437, 2461, 499, 4710); REPLACE INTO char_templates VALUES (10, "Human Mage", 0, 22, 27, 21, 41, 20, 39, 2, 48, 7, 54, 303, 333, 28, 40, 28, 120, 62500, -90890, 248027, -3570, 0, "1.01", "0.87264", "7.5", "22.8", "1.01", "0.87264", "6.5", "22.5", 2430, 2454, 439, 471, 6313); REPLACE INTO char_templates VALUES (25, "Elf Mage", 1, 21, 25, 24, 37, 23, 40, 2, 48, 6, 54, 312, 386, 30, 41, 30, 122, 62400, 46182, 41198, -3440, 0, "1.04", "0.89856", "7.5", 24, "1.04", "0.89856", "7.5", 23, 2430, 2454, 439, 471, 6313); REPLACE INTO char_templates VALUES (38, "DE Mage", 2, 23, 24, 23, 44, 19, 37, 2, 48, 7, 53, 309, 316, 29, 41, 29, 122, 61000, 28295, 11063, -4224, 0, "1.14", "1.2312", "7.5", 24, "1.03", "0.88992", 7, "23.5", 2430, 2454, 439, 471, 6313); REPLACE INTO char_templates VALUES (49, "Orc Mage", 3, 27, 31, 24, 31, 15, 42, 2, 48, 4, 56, 312, 265, 30, 41, 30, 121, 68000, -56682, -113730, -690, 0, "1.04", "0.89856", 7, "27.5", "1.04", "0.89856", 8, "25.5", 2430, 2454, 439, 471, 6313); Новые персонажи будут рождаться в топ Б шмоте Code REPLACE INTO char_templates VALUES (0, "Human Fighter", 0, 40, 43, 30, 21, 11, 25, 4, 72, 3, 47, 330, 213, 33, 44, 33, 115, 81900, -71338, 258271, -3104, 0, "1.1", "1.188", 9, 23, "1.1", "1.188", 8, "23.5", 2392, 5739, 5723, 2417,6359); REPLACE INTO char_templates VALUES (18, "Elf Fighter", 1, 36, 36, 35, 23, 14, 26, 4, 72, 3, 47, 345, 249, 36, 46, 36, 125, 73000, 45978, 41196, -3440, 0, "1.15", "1.242", "7.5", 24, "1.15", "1.242", "7.5", 23, 2392, 5739, 5723, 2417,6359); REPLACE INTO char_templates VALUES (31, "DE Fighter", 2, 41, 32, 34, 25, 12, 26, 4, 72, 3, 47, 342, 226, 35, 45, 35, 122, 69000, 28377, 10916, -4224, 0, "1.14", "1.2312", "7.5", 24, "1.14", "1.2312", 7, "23.5", 2392, 5739, 5723, 2417,6359); REPLACE INTO char_templates VALUES (44,'Orc Fighter', 3, 40, 47, 26, 18, 12, 27, 4, 72, 2, 48, 318, 226, 31, 42, 31, 117, 87000, -58192, -113408, -650, 0, "1.06", "1.144800", 11.0, 28.0,1.06, "1.144800", 7.0, 27.0, 2392, 5739, 5723, 2417, 4719); REPLACE INTO char_templates VALUES (53, "Dwarf Fighter", 4, 39, 45, 29, 20, 10, 27, 4, 72, 3, 48, 327, 203, 33, 43, 33, 115, 83000, 1082415, -174026, -400, 1, "1.09", "1.487196", 9, 18, "1.09", "1.487196", 5, 19, 2392, 5739, 5723, 2417, 4719); REPLACE INTO char_templates VALUES (10, "Human Mage", 0, 22, 27, 21, 41, 20, 39, 2, 48, 7, 54, 303, 333, 28, 40, 28, 120, 62500, -90890, 248027, -3570, 0, "1.01", "0.87264", "7.5", "22.8", "1.01", "0.87264", "6.5", "22.5", 5732, 5716, 2406, 2415, 7722); REPLACE INTO char_templates VALUES (25, "Elf Mage", 1, 21, 25, 24, 37, 23, 40, 2, 48, 6, 54, 312, 386, 30, 41, 30, 122, 62400, 46182, 41198, -3440, 0, "1.04", "0.89856", "7.5", 24, "1.04", "0.89856", "7.5", 23, 5732, 5716, 2406, 2415, 7722); REPLACE INTO char_templates VALUES (38, "DE Mage", 2, 23, 24, 23, 44, 19, 37, 2, 48, 7, 53, 309, 316, 29, 41, 29, 122, 61000, 28295, 11063, -4224, 0, "1.14", "1.2312", "7.5", 24, "1.03", "0.88992", 7, "23.5", 5732, 5716, 2406, 2415, 7722); REPLACE INTO char_templates VALUES (49, "Orc Mage", 3, 27, 31, 24, 31, 15, 42, 2, 48, 4, 56, 312, 265, 30, 41, 30, 121, 68000, -56682, -113730, -690, 0, "1.04", "0.89856", 7, "27.5", "1.04", "0.89856", 8, "25.5", 5732, 5716, 2406, 2415, 7722); Новые персонажи будут рождаться в топ А шмоте Code REPLACE INTO char_templates VALUES (0, "Human Fighter", 0, 40, 43, 30, 21, 11, 25, 4, 72, 3, 47, 330, 213, 33, 44, 33, 115, 81900, -71338, 258271, -3104, 0, "1.1", "1.188", 9, 23, "1.1", "1.188", 8, "23.5", 2395, 5787, 5775, 2419,8682); REPLACE INTO char_templates VALUES (18, "Elf Fighter", 1, 36, 36, 35, 23, 14, 26, 4, 72, 3, 47, 345, 249, 36, 46, 36, 125, 73000, 45978, 41196, -3440, 0, "1.15", "1.242", "7.5", 24, "1.15", "1.242", "7.5", 23, 2395, 5787, 5775, 2419,8682); REPLACE INTO char_templates VALUES (31, "DE Fighter", 2, 41, 32, 34, 25, 12, 26, 4, 72, 3, 47, 342, 226, 35, 45, 35, 122, 69000, 28377, 10916, -4224, 0, "1.14", "1.2312", "7.5", 24, "1.14", "1.2312", 7, "23.5", 2395, 5787, 5775, 2419,8682); REPLACE INTO char_templates VALUES (44,'Orc Fighter', 3, 40, 47, 26, 18, 12, 27, 4, 72, 2, 48, 318, 226, 31, 42, 31, 117, 87000, -58192, -113408, -650, 0, "1.06", "1.144800", 11.0, 28.0,1.06, "1.144800", 7.0, 27.0, 2395, 5787, 5775, 2419, 8788); REPLACE INTO char_templates VALUES (53, "Dwarf Fighter", 4, 39, 45, 29, 20, 10, 27, 4, 72, 3, 48, 327, 203, 33, 43, 33, 115, 83000, 108512, -174026, -400, 1, "1.09", "1.487196", 9, 18, "1.09", "1.487196", 5, 19, 2395, 5787, 5775, 2419, 8788); REPLACE INTO char_templates VALUES (10, "Human Mage", 0, 22, 27, 21, 41, 20, 39, 2, 48, 7, 54, 303, 333, 28, 40, 28, 120, 62500, -90890, 248027, -3570, 0, "1.01", "0.87264", "7.5", "22.8", "1.01", "0.87264", "6.5", "22.5", 5779, 5767, 2407, 512, 5643); REPLACE INTO char_templates VALUES (25, "Elf Mage", 1, 21, 25, 24, 37, 23, 40, 2, 48, 6, 54, 312, 386, 30, 41, 30, 122, 62400, 46182, 41198, -3440, 0, "1.04", "0.89856", "7.5", 24, "1.04", "0.89856", "7.5", 23, 5779, 5767, 2407, 512, 5643); REPLACE INTO char_templates VALUES (38, "DE Mage", 2, 23, 24, 23, 44, 19, 37, 2, 48, 7, 53, 309, 316, 29, 41, 29, 122, 61000, 28295, 11063, -4224, 0, "1.14", "1.2312", "7.5", 24, "1.03", "0.88992", 7, "23.5", 5779, 5767, 2407, 512, 5643); REPLACE INTO char_templates VALUES (49, "Orc Mage", 3, 27, 31, 24, 31, 15, 42, 2, 48, 4, 56, 312, 265, 30, 41, 30, 121, 68000, -56682, -113730, -690, 0, "1.04", "0.89856", 7, "27.5", "1.04", "0.89856", 8, "25.5", 5779, 5767, 2407, 512, 5643); Новые персонажи будут рождаться в топ S шмоте Code REPLACE INTO char_templates VALUES (0, "Human Fighter", 0, 40, 43, 30, 21, 11, 25, 4, 72, 3, 47, 330, 213, 33, 44, 33, 115, 81900, -71338, 258271, -3104, 0, "1.1", "1.188", 9, 23, "1.1", "1.188", 8, "23.5", 6379, 6381, 6380, 6382,6592); REPLACE INTO char_templates VALUES (18, "Elf Fighter", 1, 36, 36, 35, 23, 14, 26, 4, 72, 3, 47, 345, 249, 36, 46, 36, 125, 73000, 45978, 41196, -3440, 0, "1.15", "1.242", "7.5", 24, "1.15", "1.242", "7.5", 23, 6379, 6381, 6380, 6382,6592); REPLACE INTO char_templates VALUES (31, "DE Fighter", 2, 41, 32, 34, 25, 12, 26, 4, 72, 3, 47, 342, 226, 35, 45, 35, 122, 69000, 28377, 10916, -4224, 0, "1.14", "1.2312", "7.5", 24, "1.14", "1.2312", 7, "23.5", 6379, 6381, 6380, 6382,6592); REPLACE INTO char_templates VALUES (44,'Orc Fighter', 3, 40, 47, 26, 18, 12, 27, 4, 72, 2, 48, 318, 226, 31, 42, 31, 117, 87000, -58192, -113408, -650, 0, "1.06", "1.144800", 11.0, 28.0,1.06, "1.144800", 7.0, 27.0, 6379, 6381, 6380, 6382, 6583); REPLACE INTO char_templates VALUES (53, "Dwarf Fighter", 4, 39, 45, 29, 20, 10, 27, 4, 72, 3, 48, 327, 203, 33, 43, 33, 115, 83000, 1086386, -174026, -400, 1, "1.09", "1.487196", 9, 18, "1.09", "1.487196", 5, 19, 6379, 6381, 6380, 6382, 6583); REPLACE INTO char_templates VALUES (10, "Human Mage", 0, 22, 27, 21, 41, 20, 39, 2, 48, 7, 54, 303, 333, 28, 40, 28, 120, 62500, -90890, 248027, -3570, 0, "1.01", "0.87264", "7.5", "22.8", "1.01", "0.87264", "6.5", "22.5", 6385, 6384, 6383, 6386, 6608); REPLACE INTO char_templates VALUES (25, "Elf Mage", 1, 21, 25, 24, 37, 23, 40, 2, 48, 6, 54, 312, 386, 30, 41, 30, 122, 62400, 46182, 41198, -3440, 0, "1.04", "0.89856", "7.5", 24, "1.04", "0.89856", "7.5", 23, 6385, 6384, 6383, 6386, 6608); REPLACE INTO char_templates VALUES (38, "DE Mage", 2, 23, 24, 23, 44, 19, 37, 2, 48, 7, 53, 309, 316, 29, 41, 29, 122, 61000, 28295, 11063, -4224, 0, "1.14", "1.2312", "7.5", 24, "1.03", "0.88992", 7, "23.5", 6385, 6384, 6383, 6386, 6608); REPLACE INTO char_templates VALUES (49, "Orc Mage", 3, 27, 31, 24, 31, 15, 42, 2, 48, 4, 56, 312, 265, 30, 41, 30, 121, 68000, -56682, -113730, -690, 0, "1.04", "0.89856", 7, "27.5", "1.04", "0.89856", 8, "25.5", 6385, 6384, 6383, 6386, 6608); Автоизучение скилов после 81 лвла Code INSERT INTO `skill_trees` VALUES (88, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (88, 758, 1, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (88, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (88, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (88, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (88, 775, 1, 'Weapon Blockade', 0, 83); INSERT INTO `skill_trees` VALUES (89, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (89, 758, 1, 'Fighters Will', 0, 81); INSERT INTO `skill_trees` VALUES (89, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (89, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (89, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (89, 774, 1, 'Dread Pool', 0, 83); INSERT INTO `skill_trees` VALUES (90, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (90, 758, 1, 'Fighters Will', 0, 81); INSERT INTO `skill_trees` VALUES (90, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (90, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (90, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (90, 760, 1, 'Anti Magic Armor', 0, 83); INSERT INTO `skill_trees` VALUES (90, 785, 1, 'Flame Icon', 0, 83); INSERT INTO `skill_trees` VALUES (90, 784, 1, 'Spirit of Phoenix', 0, 83); INSERT INTO `skill_trees` VALUES (91, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (91, 758, 1, 'Fighters Will', 0, 81); INSERT INTO `skill_trees` VALUES (91, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (91, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (91, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (91, 760, 1, 'Anti Magic Armor', 0, 81); INSERT INTO `skill_trees` VALUES (91, 761, 1, 'Seed of Revenge', 0, 83); INSERT INTO `skill_trees` VALUES (91, 763, 1, 'Hell Scream', 0, 83); INSERT INTO `skill_trees` VALUES (91, 762, 1, 'Insane Crusher', 0, 83); INSERT INTO `skill_trees` VALUES (92, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (92, 758, 1, 'Fighters Will', 0, 81); INSERT INTO `skill_trees` VALUES (92, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (92, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (92, 755, 1, 'Protection of Rune', 0, 83); INSERT INTO `skill_trees` VALUES (92, 771, 1, 'Flame Hawk', 0, 83); INSERT INTO `skill_trees` VALUES (93, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (93, 758, 1, 'Fighters Will', 0, 81); INSERT INTO `skill_trees` VALUES (93, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (93, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (93, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (93, 768, 1, 'Exciting Adventure', 0, 83); INSERT INTO `skill_trees` VALUES (93, 767, 1, 'Expose Weak Point', 0, 81); INSERT INTO `skill_trees` VALUES (93, 766, 1, 'Sixth Sense', 0, 81); INSERT INTO `skill_trees` VALUES (94, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (94, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (94, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (94, 1492, 1, 'Flame Armor', 0, 83); INSERT INTO `skill_trees` VALUES (95, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (95, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (95, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (95, 1495, 1, 'Vampiric Mist', 0, 83); INSERT INTO `skill_trees` VALUES (96, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (96, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (96, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (96, 1496, 1, 'Servitor Barrier', 0, 81); INSERT INTO `skill_trees` VALUES (96, 1497, 1, 'Excessive Loyalty', 0, 81); INSERT INTO `skill_trees` VALUES (96, 1498, 1, 'Mutual Response', 0, 81); INSERT INTO `skill_trees` VALUES (97, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (97, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (97, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (97, 1505, 1, 'Sublime Self Sacrifice', 0, 83); INSERT INTO `skill_trees` VALUES (98, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (98, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (98, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (99, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (99, 758, 1, 'Fighters Will', 0, 81); INSERT INTO `skill_trees` VALUES (99, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (99, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (99, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (99, 760, 1, 'Anti Magic Armor', 0, 81); INSERT INTO `skill_trees` VALUES (99, 786, 1, 'Evas Will', 0, 83); INSERT INTO `skill_trees` VALUES (99, 787, 1, 'Touch of Eva', 0, 83); INSERT INTO `skill_trees` VALUES (100, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (100, 758, 1, 'Fighters Will', 0, 81); INSERT INTO `skill_trees` VALUES (100, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (100, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (100, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (101, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (101, 758, 1, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (101, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (101, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (101, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (101, 767, 1, 'Expose Weak Point', 0, 81); INSERT INTO `skill_trees` VALUES (101, 766, 1, 'Sixth Sense', 0, 81); INSERT INTO `skill_trees` VALUES (101, 769, 1, 'Wind Riding', 0, 83); INSERT INTO `skill_trees` VALUES (102, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (102, 758, 1, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (102, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (102, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (102, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (102, 772, 1, 'Arrow Rain', 0, 83); INSERT INTO `skill_trees` VALUES (103, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (103, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (103, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (103, 1493, 1, 'Frost Armor', 0, 83); INSERT INTO `skill_trees` VALUES (104, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (104, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (104, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (104, 1496, 1, 'Servitor Barrier', 0, 81); INSERT INTO `skill_trees` VALUES (104, 1497, 1, 'Excessive Loyalty', 0, 81); INSERT INTO `skill_trees` VALUES (104, 1498, 1, 'Mutual Response', 0, 81); INSERT INTO `skill_trees` VALUES (105, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (105, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (105, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (105, 1506, 1, 'Blessing of Eva', 0, 83); INSERT INTO `skill_trees` VALUES (106, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (106, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (106, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (106, 760, 1, 'Anti Magic Armor', 0, 81); INSERT INTO `skill_trees` VALUES (106, 788, 1, 'Pain of Shilen', 0, 83); INSERT INTO `skill_trees` VALUES (106, 789, 1, 'Touch of Shilen', 0, 83); INSERT INTO `skill_trees` VALUES (107, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (107, 758, 1, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (107, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (107, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (107, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (107, 766, 1, 'Sixth Sense', 0, 81); INSERT INTO `skill_trees` VALUES (108, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (108, 758, 4, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (108, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (108, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (108, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (108, 767, 1, 'Expose Weak Point', 0, 81); INSERT INTO `skill_trees` VALUES (108, 770, 1, 'Ghost Walking', 0, 83); INSERT INTO `skill_trees` VALUES (108, 766, 1, 'Sixth Sense', 0, 81); INSERT INTO `skill_trees` VALUES (109, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (109, 758, 1, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (109, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (109, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (109, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (109, 773, 1, 'Ghost Piercing', 0, 83); INSERT INTO `skill_trees` VALUES (110, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (110, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (110, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (110, 1494, 1, 'Hurricane Armor', 0, 83); INSERT INTO `skill_trees` VALUES (111, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (111, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (111, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (111, 1496, 1, 'Servitor Barrier', 0, 81); INSERT INTO `skill_trees` VALUES (111, 1497, 1, 'Excessive Loyalty', 0, 81); INSERT INTO `skill_trees` VALUES (111, 1498, 1, 'Mutual Response', 0, 81); INSERT INTO `skill_trees` VALUES (112, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (112, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (112, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (112, 1507, 1, 'Lord of Vampire', 0, 83); INSERT INTO `skill_trees` VALUES (113, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (113, 758, 1, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (113, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (113, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (113, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (113, 777, 1, 'Demolition Impact', 0, 83); INSERT INTO `skill_trees` VALUES (114, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (114, 758, 1, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (114, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (114, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (114, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (114, 776, 1, 'Force of Destruction', 0, 83); INSERT INTO `skill_trees` VALUES (115, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (115, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (115, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (115, 1509, 1, 'Seal of Limit', 0, 83); INSERT INTO `skill_trees` VALUES (116, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (116, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (116, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (117, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (117, 758, 1, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (117, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (117, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (117, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (118, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (118, 758, 1, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (118, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (118, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (118, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (118, 778, 1, 'Golem Armor', 0, 83); INSERT INTO `skill_trees` VALUES (131, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (131, 758, 1, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (131, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (131, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (131, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (132, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (132, 758, 1, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (132, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (132, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (132, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (132, 791, 1, 'Lightning Shock', 0, 83); INSERT INTO `skill_trees` VALUES (133, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (133, 758, 1, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (133, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (133, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (133, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (133, 791, 1, 'Lightning Shock', 0, 83); INSERT INTO `skill_trees` VALUES (134, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (134, 758, 1, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (134, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (134, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (134, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (134, 790, 1, 'Wild Shot', 0, 83); INSERT INTO `skill_trees` VALUES (117, 915, 1, 'Dance of Berserker', 0, 83); INSERT INTO `skill_trees` VALUES (89, 767, 1, 'Expose Weak Point', 0, 81); INSERT INTO `skill_trees` VALUES (89, 917, 1, 'Champion''s Favor', 0, 81); INSERT INTO `skill_trees` VALUES (88, 767, 1, 'Expose Weak Point', 0, 81); INSERT INTO `skill_trees` VALUES (88, 917, 1, 'Champion''s Favor', 0, 81); INSERT INTO `skill_trees` VALUES (88, 919, 1, 'Maximum Focus Sonic', 0, 83); INSERT INTO `skill_trees` VALUES (90, 766, 1, 'Sixth Sense', 0, 81); INSERT INTO `skill_trees` VALUES (90, 913, 1, 'Deflect Magic', 0, 81); INSERT INTO `skill_trees` VALUES (90, 912, 1, 'Summon Imperial Phoenix', 0, 83); INSERT INTO `skill_trees` VALUES (91, 766, 1, 'Sixth Sense', 0, 81); INSERT INTO `skill_trees` VALUES (91, 913, 1, 'Deflect Magic', 0, 81); INSERT INTO `skill_trees` VALUES (92, 924, 1, 'Seven Arrow', 0, 81); INSERT INTO `skill_trees` VALUES (92, 946, 1, 'Silent Mind', 0, 81); INSERT INTO `skill_trees` VALUES (93, 922, 1, 'Hide', 0, 81); INSERT INTO `skill_trees` VALUES (93, 923, 1, 'Dual Dagger Mastery', 0, 81); INSERT INTO `skill_trees` VALUES (94, 945, 1, 'Magician''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (94, 1467, 1, 'Meteor', 0, 81); INSERT INTO `skill_trees` VALUES (94, 1532, 1, 'Enlightenment', 0, 81); INSERT INTO `skill_trees` VALUES (95, 945, 1, 'Magician''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (95, 1467, 1, 'Meteor', 0, 81); INSERT INTO `skill_trees` VALUES (95, 1532, 1, 'Enlightenment', 0, 81); INSERT INTO `skill_trees` VALUES (96, 945, 1, 'Magician''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (96, 929, 1, 'Spirit of the Cat', 0, 83); INSERT INTO `skill_trees` VALUES (97, 945, 1, 'Magician''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (97, 1533, 1, 'Enlightenment', 0, 81); INSERT INTO `skill_trees` VALUES (97, 1540, 1, 'Turn to Stone', 0, 81); INSERT INTO `skill_trees` VALUES (98, 945, 1, 'Magician''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (98, 1533, 1, 'Enlightenment', 0, 81); INSERT INTO `skill_trees` VALUES (98, 1540, 1, 'Turn to Stone', 0, 81); INSERT INTO `skill_trees` VALUES (98, 1542, 1, 'Counter Critical', 0, 83); INSERT INTO `skill_trees` VALUES (99, 766, 1, 'Sixth Sense', 0, 81); INSERT INTO `skill_trees` VALUES (99, 913, 1, 'Deflect Magic', 0, 81); INSERT INTO `skill_trees` VALUES (100, 766, 1, 'Sixth Sense', 0, 81); INSERT INTO `skill_trees` VALUES (100, 913, 1, 'Deflect Magic', 0, 81); INSERT INTO `skill_trees` VALUES (100, 914, 1, 'Song of Purification', 0, 83); INSERT INTO `skill_trees` VALUES (101, 922, 1, 'Hide', 0, 81); INSERT INTO `skill_trees` VALUES (101, 923, 1, 'Dual Dagger Mastery', 0, 81); INSERT INTO `skill_trees` VALUES (102, 924, 1, 'Seven Arrow', 0, 81); INSERT INTO `skill_trees` VALUES (102, 946, 1, 'Silent Mind', 0, 81); INSERT INTO `skill_trees` VALUES (103, 945, 1, 'Magician''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (103, 1468, 1, 'Star Fall', 0, 81); INSERT INTO `skill_trees` VALUES (103, 1532, 1, 'Enlightenment', 0, 81); INSERT INTO `skill_trees` VALUES (104, 945, 1, 'Magician''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (104, 931, 1, 'Spirit of the Unicorn', 0, 83); INSERT INTO `skill_trees` VALUES (105, 945, 1, 'Magician''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (105, 1533, 1, 'Enlightenment', 0, 81); INSERT INTO `skill_trees` VALUES (105, 1540, 1, 'Turn to Stone', 0, 81); INSERT INTO `skill_trees` VALUES (106, 766, 1, 'Sixth Sense', 0, 81); INSERT INTO `skill_trees` VALUES (106, 913, 1, 'Deflect Magic', 0, 81); INSERT INTO `skill_trees` VALUES (107, 913, 1, 'Magician''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (108, 758, 1, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (108, 922, 1, 'Hide', 0, 81); INSERT INTO `skill_trees` VALUES (108, 923, 1, 'Dual Dagger Mastery', 0, 81); INSERT INTO `skill_trees` VALUES (109, 924, 1, 'Seven Arrow', 0, 81); INSERT INTO `skill_trees` VALUES (109, 946, 1, 'Silent Mind', 0, 81); INSERT INTO `skill_trees` VALUES (110, 945, 1, 'Magician''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (110, 1468, 1, 'Star Fall', 0, 81); INSERT INTO `skill_trees` VALUES (110, 1532, 1, 'Enlightenment', 0, 81); INSERT INTO `skill_trees` VALUES (111, 945, 1, 'Magician''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (112, 945, 1, 'Magician''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (112, 1533, 1, 'Enlightenment', 0, 81); INSERT INTO `skill_trees` VALUES (112, 1540, 1, 'Turn to Stone', 0, 81); INSERT INTO `skill_trees` VALUES (113, 767, 1, 'Expose Weak Point', 0, 81); INSERT INTO `skill_trees` VALUES (113, 917, 1, 'Champion''s Favor', 0, 81); INSERT INTO `skill_trees` VALUES (114, 767, 1, 'Expose Weak Point', 0, 81); INSERT INTO `skill_trees` VALUES (114, 917, 1, 'Champion''s Favor', 0, 81); INSERT INTO `skill_trees` VALUES (114, 918, 1, 'Maximum Focus Force', 0, 83); INSERT INTO `skill_trees` VALUES (115, 945, 1, 'Magician''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (115, 1533, 1, 'Enlightenment', 0, 81); INSERT INTO `skill_trees` VALUES (115, 1540, 1, 'Turn to Stone', 0, 81); INSERT INTO `skill_trees` VALUES (115, 949, 1, 'Onslaught of Pa''agrio', 0, 83); INSERT INTO `skill_trees` VALUES (116, 945, 1, 'Magician''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (116, 1533, 1, 'Enlightenment', 0, 81); INSERT INTO `skill_trees` VALUES (116, 1540, 1, 'Turn to Stone', 0, 81); INSERT INTO `skill_trees` VALUES (116, 1543, 1, 'Great Fury', 0, 81); INSERT INTO `skill_trees` VALUES (118, 767, 1, 'Expose Weak Point', 0, 81); INSERT INTO `skill_trees` VALUES (118, 917, 1, 'Champion''s Favor', 0, 81); INSERT INTO `skill_trees` VALUES (117, 767, 1, 'Expose Weak Point', 0, 81); INSERT INTO `skill_trees` VALUES (117, 917, 1, 'Champion''s Favor', 0, 81); INSERT INTO `skill_trees` VALUES (117, 947, 1, 'Lucky Strike', 0, 83); INSERT INTO `skill_trees` VALUES (131, 767, 1, 'Expose Weak Point', 0, 81); INSERT INTO `skill_trees` VALUES (131, 917, 1, 'Champion''s Favor', 0, 81); INSERT INTO `skill_trees` VALUES (131, 948, 1, 'Eye for Eye', 0, 83); INSERT INTO `skill_trees` VALUES (132, 766, 1, 'Sixth Sense', 0, 81); INSERT INTO `skill_trees` VALUES (132, 767, 1, 'Expose Weak Point', 0, 81); INSERT INTO `skill_trees` VALUES (132, 1532, 1, 'Enlightenment', 0, 81); INSERT INTO `skill_trees` VALUES (133, 766, 1, 'Sixth Sense', 0, 81); INSERT INTO `skill_trees` VALUES (133, 767, 1, 'Expose Weak Point', 0, 81); INSERT INTO `skill_trees` VALUES (133, 1532, 1, 'Enlightenment', 0, 81); INSERT INTO `skill_trees` VALUES (107, 930, 1, 'Spirit of the Demon', 0, 83);
Вёрстка макетов и создание клан сайтов на uCoz, STRESS - в ICQ Хлеба и зрелищ
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ARTYR | Дата: Среда, 18.08.2010, 09:48 | Сообщение # 11 |
Группа: Постоянный
Сообщений: 131
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| Скелы 80+ Code INSERT INTO `skill_trees` VALUES (88, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (88, 758, 1, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (88, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (88, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (88, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (88, 775, 1, 'Weapon Blockade', 0, 83); INSERT INTO `skill_trees` VALUES (89, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (89, 758, 1, 'Fighters Will', 0, 81); INSERT INTO `skill_trees` VALUES (89, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (89, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (89, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (89, 774, 1, 'Dread Pool', 0, 83); INSERT INTO `skill_trees` VALUES (90, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (90, 758, 1, 'Fighters Will', 0, 81); INSERT INTO `skill_trees` VALUES (90, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (90, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (90, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (90, 760, 1, 'Anti Magic Armor', 0, 83); INSERT INTO `skill_trees` VALUES (90, 785, 1, 'Flame Icon', 0, 83); INSERT INTO `skill_trees` VALUES (90, 784, 1, 'Spirit of Phoenix', 0, 83); INSERT INTO `skill_trees` VALUES (91, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (91, 758, 1, 'Fighters Will', 0, 81); INSERT INTO `skill_trees` VALUES (91, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (91, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (91, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (91, 760, 1, 'Anti Magic Armor', 0, 81); INSERT INTO `skill_trees` VALUES (91, 761, 1, 'Seed of Revenge', 0, 83); INSERT INTO `skill_trees` VALUES (91, 763, 1, 'Hell Scream', 0, 83); INSERT INTO `skill_trees` VALUES (91, 762, 1, 'Insane Crusher', 0, 83); INSERT INTO `skill_trees` VALUES (92, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (92, 758, 1, 'Fighters Will', 0, 81); INSERT INTO `skill_trees` VALUES (92, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (92, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (92, 755, 1, 'Protection of Rune', 0, 83); INSERT INTO `skill_trees` VALUES (92, 771, 1, 'Flame Hawk', 0, 83); INSERT INTO `skill_trees` VALUES (93, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (93, 758, 1, 'Fighters Will', 0, 81); INSERT INTO `skill_trees` VALUES (93, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (93, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (93, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (93, 768, 1, 'Exciting Adventure', 0, 83); INSERT INTO `skill_trees` VALUES (93, 767, 1, 'Expose Weak Point', 0, 81); INSERT INTO `skill_trees` VALUES (93, 766, 1, 'Sixth Sense', 0, 81); INSERT INTO `skill_trees` VALUES (94, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (94, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (94, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (94, 1492, 1, 'Flame Armor', 0, 83); INSERT INTO `skill_trees` VALUES (95, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (95, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (95, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (95, 1495, 1, 'Vampiric Mist', 0, 83); INSERT INTO `skill_trees` VALUES (96, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (96, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (96, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (96, 1496, 1, 'Servitor Barrier', 0, 81); INSERT INTO `skill_trees` VALUES (96, 1497, 1, 'Excessive Loyalty', 0, 81); INSERT INTO `skill_trees` VALUES (96, 1498, 1, 'Mutual Response', 0, 81); INSERT INTO `skill_trees` VALUES (97, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (97, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (97, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (97, 1505, 1, 'Sublime Self Sacrifice', 0, 83); INSERT INTO `skill_trees` VALUES (98, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (98, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (98, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (99, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (99, 758, 1, 'Fighters Will', 0, 81); INSERT INTO `skill_trees` VALUES (99, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (99, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (99, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (99, 760, 1, 'Anti Magic Armor', 0, 81); INSERT INTO `skill_trees` VALUES (99, 786, 1, 'Evas Will', 0, 83); INSERT INTO `skill_trees` VALUES (99, 787, 1, 'Touch of Eva', 0, 83); INSERT INTO `skill_trees` VALUES (100, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (100, 758, 1, 'Fighters Will', 0, 81); INSERT INTO `skill_trees` VALUES (100, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (100, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (100, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (101, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (101, 758, 1, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (101, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (101, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (101, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (101, 767, 1, 'Expose Weak Point', 0, 81); INSERT INTO `skill_trees` VALUES (101, 766, 1, 'Sixth Sense', 0, 81); INSERT INTO `skill_trees` VALUES (101, 769, 1, 'Wind Riding', 0, 83); INSERT INTO `skill_trees` VALUES (102, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (102, 758, 1, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (102, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (102, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (102, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (102, 772, 1, 'Arrow Rain', 0, 83); INSERT INTO `skill_trees` VALUES (103, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (103, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (103, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (103, 1493, 1, 'Frost Armor', 0, 83); INSERT INTO `skill_trees` VALUES (104, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (104, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (104, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (104, 1496, 1, 'Servitor Barrier', 0, 81); INSERT INTO `skill_trees` VALUES (104, 1497, 1, 'Excessive Loyalty', 0, 81); INSERT INTO `skill_trees` VALUES (104, 1498, 1, 'Mutual Response', 0, 81); INSERT INTO `skill_trees` VALUES (105, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (105, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (105, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (105, 1506, 1, 'Blessing of Eva', 0, 83); INSERT INTO `skill_trees` VALUES (106, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (106, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (106, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (106, 760, 1, 'Anti Magic Armor', 0, 81); INSERT INTO `skill_trees` VALUES (106, 788, 1, 'Pain of Shilen', 0, 83); INSERT INTO `skill_trees` VALUES (106, 789, 1, 'Touch of Shilen', 0, 83); INSERT INTO `skill_trees` VALUES (107, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (107, 758, 1, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (107, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (107, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (107, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (107, 766, 1, 'Sixth Sense', 0, 81); INSERT INTO `skill_trees` VALUES (108, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (108, 758, 4, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (108, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (108, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (108, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (108, 767, 1, 'Expose Weak Point', 0, 81); INSERT INTO `skill_trees` VALUES (108, 770, 1, 'Ghost Walking', 0, 83); INSERT INTO `skill_trees` VALUES (108, 766, 1, 'Sixth Sense', 0, 81); INSERT INTO `skill_trees` VALUES (109, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (109, 758, 1, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (109, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (109, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (109, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (109, 773, 1, 'Ghost Piercing', 0, 83); INSERT INTO `skill_trees` VALUES (110, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (110, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (110, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (110, 1494, 1, 'Hurricane Armor', 0, 83); INSERT INTO `skill_trees` VALUES (111, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (111, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (111, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (111, 1496, 1, 'Servitor Barrier', 0, 81); INSERT INTO `skill_trees` VALUES (111, 1497, 1, 'Excessive Loyalty', 0, 81); INSERT INTO `skill_trees` VALUES (111, 1498, 1, 'Mutual Response', 0, 81); INSERT INTO `skill_trees` VALUES (112, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (112, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (112, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (112, 1507, 1, 'Lord of Vampire', 0, 83); INSERT INTO `skill_trees` VALUES (113, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (113, 758, 1, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (113, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (113, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (113, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (113, 777, 1, 'Demolition Impact', 0, 83); INSERT INTO `skill_trees` VALUES (114, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (114, 758, 1, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (114, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (114, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (114, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (114, 776, 1, 'Force of Destruction', 0, 83); INSERT INTO `skill_trees` VALUES (115, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (115, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (115, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (115, 1509, 1, 'Seal of Limit', 0, 83); INSERT INTO `skill_trees` VALUES (116, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (116, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (116, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (117, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (117, 758, 1, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (117, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (117, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (117, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (118, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (118, 758, 1, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (118, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (118, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (118, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (118, 778, 1, 'Golem Armor', 0, 83); INSERT INTO `skill_trees` VALUES (131, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (131, 758, 1, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (131, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (131, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (131, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (132, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (132, 758, 1, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (132, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (132, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (132, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (132, 791, 1, 'Lightning Shock', 0, 83); INSERT INTO `skill_trees` VALUES (133, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (133, 758, 1, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (133, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (133, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (133, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (133, 791, 1, 'Lightning Shock', 0, 83); INSERT INTO `skill_trees` VALUES (134, 759, 1, 'Archer''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (134, 758, 1, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (134, 757, 1, 'Protection of Alignment', 0, 82); INSERT INTO `skill_trees` VALUES (134, 756, 1, 'Protection of Elemental', 0, 82); INSERT INTO `skill_trees` VALUES (134, 755, 1, 'Protection of Rune', 0, 82); INSERT INTO `skill_trees` VALUES (134, 790, 1, 'Wild Shot', 0, 83); INSERT INTO `skill_trees` VALUES (117, 915, 1, 'Dance of Berserker', 0, 83); INSERT INTO `skill_trees` VALUES (89, 767, 1, 'Expose Weak Point', 0, 81); INSERT INTO `skill_trees` VALUES (89, 917, 1, 'Champion''s Favor', 0, 81); INSERT INTO `skill_trees` VALUES (88, 767, 1, 'Expose Weak Point', 0, 81); INSERT INTO `skill_trees` VALUES (88, 917, 1, 'Champion''s Favor', 0, 81); INSERT INTO `skill_trees` VALUES (88, 919, 1, 'Maximum Focus Sonic', 0, 83); INSERT INTO `skill_trees` VALUES (90, 766, 1, 'Sixth Sense', 0, 81); INSERT INTO `skill_trees` VALUES (90, 913, 1, 'Deflect Magic', 0, 81); INSERT INTO `skill_trees` VALUES (90, 912, 1, 'Summon Imperial Phoenix', 0, 83); INSERT INTO `skill_trees` VALUES (91, 766, 1, 'Sixth Sense', 0, 81); INSERT INTO `skill_trees` VALUES (91, 913, 1, 'Deflect Magic', 0, 81); INSERT INTO `skill_trees` VALUES (92, 924, 1, 'Seven Arrow', 0, 81); INSERT INTO `skill_trees` VALUES (92, 946, 1, 'Silent Mind', 0, 81); INSERT INTO `skill_trees` VALUES (93, 922, 1, 'Hide', 0, 81); INSERT INTO `skill_trees` VALUES (93, 923, 1, 'Dual Dagger Mastery', 0, 81); INSERT INTO `skill_trees` VALUES (94, 945, 1, 'Magician''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (94, 1467, 1, 'Meteor', 0, 81); INSERT INTO `skill_trees` VALUES (94, 1532, 1, 'Enlightenment', 0, 81); INSERT INTO `skill_trees` VALUES (95, 945, 1, 'Magician''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (95, 1467, 1, 'Meteor', 0, 81); INSERT INTO `skill_trees` VALUES (95, 1532, 1, 'Enlightenment', 0, 81); INSERT INTO `skill_trees` VALUES (96, 945, 1, 'Magician''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (96, 929, 1, 'Spirit of the Cat', 0, 83); INSERT INTO `skill_trees` VALUES (97, 945, 1, 'Magician''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (97, 1533, 1, 'Enlightenment', 0, 81); INSERT INTO `skill_trees` VALUES (97, 1540, 1, 'Turn to Stone', 0, 81); INSERT INTO `skill_trees` VALUES (98, 945, 1, 'Magician''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (98, 1533, 1, 'Enlightenment', 0, 81); INSERT INTO `skill_trees` VALUES (98, 1540, 1, 'Turn to Stone', 0, 81); INSERT INTO `skill_trees` VALUES (98, 1542, 1, 'Counter Critical', 0, 83); INSERT INTO `skill_trees` VALUES (99, 766, 1, 'Sixth Sense', 0, 81); INSERT INTO `skill_trees` VALUES (99, 913, 1, 'Deflect Magic', 0, 81); INSERT INTO `skill_trees` VALUES (100, 766, 1, 'Sixth Sense', 0, 81); INSERT INTO `skill_trees` VALUES (100, 913, 1, 'Deflect Magic', 0, 81); INSERT INTO `skill_trees` VALUES (100, 914, 1, 'Song of Purification', 0, 83); INSERT INTO `skill_trees` VALUES (101, 922, 1, 'Hide', 0, 81); INSERT INTO `skill_trees` VALUES (101, 923, 1, 'Dual Dagger Mastery', 0, 81); INSERT INTO `skill_trees` VALUES (102, 924, 1, 'Seven Arrow', 0, 81); INSERT INTO `skill_trees` VALUES (102, 946, 1, 'Silent Mind', 0, 81); INSERT INTO `skill_trees` VALUES (103, 945, 1, 'Magician''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (103, 1468, 1, 'Star Fall', 0, 81); INSERT INTO `skill_trees` VALUES (103, 1532, 1, 'Enlightenment', 0, 81); INSERT INTO `skill_trees` VALUES (104, 945, 1, 'Magician''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (104, 931, 1, 'Spirit of the Unicorn', 0, 83); INSERT INTO `skill_trees` VALUES (105, 945, 1, 'Magician''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (105, 1533, 1, 'Enlightenment', 0, 81); INSERT INTO `skill_trees` VALUES (105, 1540, 1, 'Turn to Stone', 0, 81); INSERT INTO `skill_trees` VALUES (106, 766, 1, 'Sixth Sense', 0, 81); INSERT INTO `skill_trees` VALUES (106, 913, 1, 'Deflect Magic', 0, 81); INSERT INTO `skill_trees` VALUES (107, 913, 1, 'Magician''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (108, 758, 1, 'Fighter''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (108, 922, 1, 'Hide', 0, 81); INSERT INTO `skill_trees` VALUES (108, 923, 1, 'Dual Dagger Mastery', 0, 81); INSERT INTO `skill_trees` VALUES (109, 924, 1, 'Seven Arrow', 0, 81); INSERT INTO `skill_trees` VALUES (109, 946, 1, 'Silent Mind', 0, 81); INSERT INTO `skill_trees` VALUES (110, 945, 1, 'Magician''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (110, 1468, 1, 'Star Fall', 0, 81); INSERT INTO `skill_trees` VALUES (110, 1532, 1, 'Enlightenment', 0, 81); INSERT INTO `skill_trees` VALUES (111, 945, 1, 'Magician''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (112, 945, 1, 'Magician''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (112, 1533, 1, 'Enlightenment', 0, 81); INSERT INTO `skill_trees` VALUES (112, 1540, 1, 'Turn to Stone', 0, 81); INSERT INTO `skill_trees` VALUES (113, 767, 1, 'Expose Weak Point', 0, 81); INSERT INTO `skill_trees` VALUES (113, 917, 1, 'Champion''s Favor', 0, 81); INSERT INTO `skill_trees` VALUES (114, 767, 1, 'Expose Weak Point', 0, 81); INSERT INTO `skill_trees` VALUES (114, 917, 1, 'Champion''s Favor', 0, 81); INSERT INTO `skill_trees` VALUES (114, 918, 1, 'Maximum Focus Force', 0, 83); INSERT INTO `skill_trees` VALUES (115, 945, 1, 'Magician''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (115, 1533, 1, 'Enlightenment', 0, 81); INSERT INTO `skill_trees` VALUES (115, 1540, 1, 'Turn to Stone', 0, 81); INSERT INTO `skill_trees` VALUES (115, 949, 1, 'Onslaught of Pa''agrio', 0, 83); INSERT INTO `skill_trees` VALUES (116, 945, 1, 'Magician''s Will', 0, 81); INSERT INTO `skill_trees` VALUES (116, 1533, 1, 'Enlightenment', 0, 81); INSERT INTO `skill_trees` VALUES (116, 1540, 1, 'Turn to Stone', 0, 81); INSERT INTO `skill_trees` VALUES (116, 1543, 1, 'Great Fury', 0, 81); INSERT INTO `skill_trees` VALUES (118, 767, 1, 'Expose Weak Point', 0, 81); INSERT INTO `skill_trees` VALUES (118, 917, 1, 'Champion''s Favor', 0, 81); INSERT INTO `skill_trees` VALUES (117, 767, 1, 'Expose Weak Point', 0, 81); INSERT INTO `skill_trees` VALUES (117, 917, 1, 'Champion''s Favor', 0, 81); INSERT INTO `skill_trees` VALUES (117, 947, 1, 'Lucky Strike', 0, 83); INSERT INTO `skill_trees` VALUES (131, 767, 1, 'Expose Weak Point', 0, 81); INSERT INTO `skill_trees` VALUES (131, 917, 1, 'Champion''s Favor', 0, 81); INSERT INTO `skill_trees` VALUES (131, 948, 1, 'Eye for Eye', 0, 83); INSERT INTO `skill_trees` VALUES (132, 766, 1, 'Sixth Sense', 0, 81); INSERT INTO `skill_trees` VALUES (132, 767, 1, 'Expose Weak Point', 0, 81); INSERT INTO `skill_trees` VALUES (132, 1532, 1, 'Enlightenment', 0, 81); INSERT INTO `skill_trees` VALUES (133, 766, 1, 'Sixth Sense', 0, 81); INSERT INTO `skill_trees` VALUES (133, 767, 1, 'Expose Weak Point', 0, 81); INSERT INTO `skill_trees` VALUES (133, 1532, 1, 'Enlightenment', 0, 81); INSERT INTO `skill_trees` VALUES (107, 930, 1, 'Spirit of the Demon', 0, 83);
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